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Rise Up - 08/14/2012

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Noble

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Thus I Refute Thee
For almost 2 months now we have been off the radar making as much progress as possible, and our hard work is beginning to pay off. Unfortunately we cannot show off everything, some of it is incomplete and there are too many assets to show, so lets get to it.


About the Trailer

It's hard to believe that we haven't talked to the community about anything shown in our recent trailer, it was made by our pure blood, sweat, and tears and although not perfect it had dedicated time put into it. The weapons/vehicles shown in the trailer are confirmed to be usable. And yes, that includes the drop pod. The Light Machine Gun or LMG that was shown was created before 343i released footage of the SAW and was planned on being an addon to the original cannon, however, we may decide to use it as an older version of the SAW M739 Light Machine Gun.




Et tu, Brute?

We have not completely forgot about our fuzzy little friends, there are many assets for the Brutes but for now we're only cracking the lid for one, and you've never seen this weapon before.



And let's not forget the Covy.




Cartographer

By far the largest and most awe inspiring production that has been made for Galaxy of Combat would be the level environments. Mike Beaud and Horacio Flores, some of the team's newer members, have worked diligently to create some amazing play spaces, buildings, etc. Behold their creations.




Site Changes

Along with various error and bugs to fix throughout the site we plan on getting the Galaxy of Combat page back up and running. Rank prefixes have finally become fully automated and are based on a user's activity here on the site.


We hope you all enjoy this update, we have much left to show and it will be held off for another day. BVG Studios' Year One event is coming soon so make sure you're prepared for it, it'll be a week to remember.
Until our next update, stay frosty.




Last edited by Noble on Fri Oct 05, 2012 7:03 am; edited 2 times in total

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Post on Wed Aug 15, 2012 2:38 am  Rex

I love you.

EDIT: I -Cheesecake!- love you. No homo.



Last edited by CPL Rex on Wed Aug 15, 2012 2:53 am; edited 1 time in total

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Post on Wed Aug 15, 2012 2:39 am  Knadan

We asked, and now we have received, thank you dev team!

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Post on Wed Aug 15, 2012 2:42 am  IDredMan

Suh-WEEEEEEEEEEEEEEET!

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Post on Wed Aug 15, 2012 3:26 am  lordpyromon

CPL Rex wrote:I love you.

EDIT: I -Cheesecake!- love you. No homo.
http://www.youtube.com/watch?v=fwN0gcfrSxs

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Post on Wed Aug 15, 2012 4:11 am  Legal

Too awesome to comprehend. I cant wait for the next update. EEEEEEEEEEEEEEEEEEEEEHHHHHHHHHHHHHH

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Post on Wed Aug 15, 2012 4:55 am  001 Contrite Mediation

Yay! Thanks for the update! The maps look awesome :O

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Post on Wed Aug 15, 2012 5:45 am  Jony

-Edited because I derped-



Last edited by Jony on Wed Aug 15, 2012 9:09 am; edited 1 time in total

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Post on Wed Aug 15, 2012 6:49 am  Legal

Jony wrote:What about that soundtrack you show'd for me?
Maybe you werent supposed to give that away lol

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Post on Wed Aug 15, 2012 9:08 am  Jony

Legal wrote:
Jony wrote:What about that soundtrack you show'd for me?
Maybe you werent supposed to give that away lol

Again? lol, I don't know when I can tell stuff and when not. But hey, I didn't give link to it. lol

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Post on Wed Aug 15, 2012 9:43 am  Sergeant Novan

The devs have spoken! Now, time to go easter egg hunting...

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Post on Wed Aug 15, 2012 9:50 am  Jony

Good job! I forgot to say this.

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Post on Wed Aug 15, 2012 10:12 am  Legal

Jony wrote:Good job! I forgot to say this.
Theres an easter egg?

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Post on Wed Aug 15, 2012 10:27 am  SilentGamer64

That very first picture of the environments looks like the inside of the pillar of autumn! Looks like space battle ships are starting to come together! Fantastic work!

Also, a brute spiker/carbine? Sweet!

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Post on Wed Aug 15, 2012 10:47 am  John Burns

i have to say that i am incredibly impressed and at the moment there isn't a doubt in my mind that this game will be amazing

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Post on Wed Aug 15, 2012 10:49 am  Legal

John Burns wrote:i have to say that i am incredibly impressed and at the moment there isn't a doubt in my mind that this game will be amazing
Couldnt agree more. I listened to the music previews earlier today. They made me realise how EPIC this game will be!

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Post on Wed Aug 15, 2012 10:55 am  SilentGamer64

If only BVG could use this music:

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Post on Wed Aug 15, 2012 10:56 am  John Burns

Legal wrote:
John Burns wrote:i have to say that i am incredibly impressed and at the moment there isn't a doubt in my mind that this game will be amazing
Couldnt agree more. I listened to the music previews earlier today. They made me realise how EPIC this game will be!

yeah but what i find most impressive is the amount of imagination they put into this, for example the brute rifle looks incredible especially considering someone made the design of the weapon from scratch

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Post on Wed Aug 15, 2012 10:57 am  Legal

Pure awesomeness. BVG are doing a fantastic job so far Smile

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Post on Wed Aug 15, 2012 11:49 am  Mad Mike

Amazing! All these models look exactly like they should and really feel halo. I especially love how that map looks! (the picture in the top-right corner)

Keep it up and this will be way better than halo 4! Very Happy

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Post on Wed Aug 15, 2012 2:22 pm  Pandora's Box

I wonder if that Brute Rifle was made based off the Idea I posted on the old forums when this project first started. There was a long thread about weapons we'd like in the game, including made up ones too.

And it all looks so awesome

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Post on Wed Aug 15, 2012 2:27 pm  Jenkins

The new Brute weapon looks interesting. Wonder how it works.

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Post on Wed Aug 15, 2012 3:03 pm  Sergeant Novan

Looks like we might be getting Firefight, after the tag on the massive Forerunner door. This will be interesting...
PS: Will the new devs introduce themselves on the forums?

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Post on Wed Aug 15, 2012 3:10 pm  Legal

CPL Novan wrote:Looks like we might be getting Firefight, after the tag on the massive Forerunner door. This will be interesting...
PS: Will the new devs introduce themselves on the forums?
Theres probably a lot of devs that we dont know about it

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Post on Wed Aug 15, 2012 5:30 pm  mini0013xx

Great update. I liked the green area on one of the pictures, and I definitely as well loved the red glowing cheesecake. It's a perfect cheesecake.

Now, I have a few questions involving the game. How large are these maps going to be, because some seem huge, while others seem more close quarters.

Also, how are you going to balance the sandbox? The weapons set, along with the vehical set, should be balanced in order to ensure ensure great gameplay.

Well, thank you for that magnificant update.

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