SilentGamer64 | 8745 Wort! Wort! Wort!
1st LT Knadan wrote:Not a bad idea actually, but it could be tricky to implement.SilentGamer64 wrote:
Hmm, so sprinting will be a movement staple in the game eh? Well if that's the case, there should be infinite sprint like in battlefield. If the maps are going to be as large as I think they are, having limited sprint could get very annoying. Maybe heavy weapons like launchers could have slower running speeds, and walking with a ripped off turret obviously would force you to walk.
To balance, maybe zooming in after sprinting long distances could make your sights wobbly since you would be recovering from the run. The longer you run, the longer it takes for your aim to become steady from catching your breath.
I'm really just spewing ideas for this as they come to me, so just ignore me if its already been figured out.
Exactly my point. It took me about 2 minutes to come up with the idea and type it up, but programming it could be a -Cheesecake!-
Mon Feb 25, 2013 8:35 pm